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基岩版Beta1.11.0.1更新内容汇总

ljw

2019-2-22 21:28:02

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Minecraft我的世界基岩版Beta1.11.0.1更新了什么阵容?相信很多玩家都不清楚本次Beta1.11.0.1更新的内容,下面就让安卓乐园小编为大家带来,我的世界基岩版Beta1.11.0.1更新内容汇总。

Minecraft我的世界基岩版Beta1.11.0.1更新内容汇总[多图]图片1

Minecraft我的世界基岩版Beta1.11.0.1更新内容汇总

Minecraft我的世界基岩版Beta 1.11.0.1发布,Minecraft基岩版1.11仍未发布,1.11.0.1为其第1个测试版,这个版本为经典UI和Pocket UI设计了新的村民交易UI,现有世界的村民现在转换为新的村民等。

Experimental Gameplay:实验性玩法:

(Work in progress features that are only available when Experimental Gameplay is enabled in world settings)

仅在世界选项中开启实验性特性开关时可用

New Villager Trade UI for Classic and Pocket UI profiles

为经典UI和 Pocket UI设计了新的村民交易UI

Pillager Raids

袭击

New base mob effects for the raid: Bad Omen and Hero of the Village effects

针对袭击的新基地怪物效果:不详之兆和Hero of the Village

Illagers and Ravagers do not kill baby villager

灾厄村民和劫掠兽不会击杀幼年村民

Placeholder 'horn' sound

占位符'horn'音效

Placeholder explosion sound to indicate successful raid defense

占位符的爆炸声表示成功抵御袭击

Adding the dweller component to raiders

将居民组件添加到袭击者

Villagers in existing worlds now convert to new Villagers (if they are not part of a marketplace template world)

现有世界的村民现在转换为新的村民(如果他们不是市场模板世界的一部分)

Minecraft我的世界基岩版Beta1.11.0.1更新内容汇总[多图]图片2

various Villager bug fixes and changes:

各种村民bug修复和更改:

Farmers choose their profession based on composter blocks rather than farmland blocks

村民选择专业时基于堆肥块而不是耕地

Farmers and Librarians properly go to work

农民和图书馆理员适当地会工作

Work goal is properly cleaned up between schedule changes

在计划更改之中正确完成工作目标

Fixed work goal to have a cooldown, max active time, and better ranges

修复了具有冷却时间,最大活动时间和更好范围的工作目标

Fixed preferred job sites being lost after reloading worlds

修复重新加载世界后丢失的首选工作偏好

Increased job site goal distances

增加了工作范围的目标距离

Villagers no longer get launched from their beds

村民不再从他们的床上弹出

Village structures no longer generate on top of one another (MCPE-41220)

村庄结构不再在互相之上产生另一个

Various Village generation bug fixes:

各种村庄迭代错误修复:

Village chests now all have loot (MCPE-41235)

村庄的箱子现在都有战利品

Grass, bell, and trapdoor placement fixes

草,钟和陷阱门放置修复

Village town centres now generate at or above water level

村镇中心现在生成在海平面以上

Sand blocks now have supportive sandstone blocks underneath

沙块现在下面有砂岩块支撑

Fixed a bug causing some Village elements to be buried underground

修复了导致一些村庄内容被埋在地下的错误

Balanced the number of job sites generated in villages

平衡了村庄中产生的工人数量

Flowing water is no longer generated in villages

流动的水不会在村庄生成

Lava in Blacksmiths is no longer a fire hazard!

铁匠铺中的熔岩不再是火灾隐患!

Minecraft我的世界基岩版Beta1.11.0.1更新内容汇总[多图]图片3

Animals can spawn in Villages again

动物可以再次在村庄生成

Fixed rotation of terracotta blocks

修复陶瓦旋转的方向

Balanced sea pickle generation

平衡海泡菜的生成

Bell block and crop block fixes

钟方块和农作物方块修复

Fixed an issue with snow layer generation

修复了雪层生成的问题

Fixed an issue with ravines near desert Villages

修复了沙漠村庄附近的峡谷问题

Renamed Illager Beast to Ravager

重命名灾厄之兽为劫掠兽

Ravagers now tread more carefully around blocks that can inflict damage, such as berry bushes

掠夺者现在更加小心地在踏在可能造成伤害的方块周围,例如浆果灌木丛

Added Ravager Stun and Roar attacks

增加了劫掠兽晕眩和咆哮攻击

Added Ravager Bite Attack

添加了劫掠兽撕咬攻击

Ravagers can be ridden by Pillagers and Vindicators

劫掠兽可以被掠夺者和卫道士骑行.

Ravager Environment Interaction

劫掠兽环境互动

When running, the Ravager will break all of the following blocks around it, similar to how the Wither works:在跑动时,劫掠兽将破坏它周围的所有以下方块,类似于凋零的工作方式:

Berry Bushes

浆果灌木丛

Dead Bushes

枯死的灌木丛

Leaf Blocks

树叶方块

Melons

西瓜

Pumpkins (including Carved/Lit)

南瓜(包括南瓜灯喝掉坑过的南瓜)

Beetroot

甜菜根

Wheat

小麦

Potatoe马铃薯

Carrots

胡萝卜

Stem Blocks

南瓜茎

Sugarcane/Reeds

甘蔗/芦苇

Bamboo

竹子

Chorus Plants

紫颂植物

Chorus Flowers/Fruits

紫颂花/果

Tall Grass

高草丛

Ferns

蕨类植物

Vines

藤蔓

Lily Pads

荷叶

Turtle Eggs

海龟蛋

Mushrooms

蘑菇

Flowers

Top Snow/Snow Layers

上层雪/雪层

Saplings (including Bamboo)

树苗(包括竹子)

Added Ravager Sounds

添加劫掠兽音效

Illager Captain

灾厄队长

Pillager Outposts now spawn Captains

掠夺者前哨站现在会生成队长

Implemented Illager Captain Banner

携带掠夺者队长旗帜

Added Illager Captain Banner to creative menu

加入掠夺者队长旗帜至创造模式菜单

Iron Golem no longer generates outside of its cage in Pillager Outpost

铁傀儡不再在掠夺者前哨站的笼子外面生成

Pillager Outpost now no longer generate embedded in the ground too much

掠夺者前哨站现在不再过多的埋入地下

Reduced the number of Pillager Outposts

消减掠夺者前哨站的人数

Added Village new economy supply and demand system

增加了村庄新经济供需体系

The Supply of trades is only restored when the Villager is given the opportunity to work at their Work Station. (This feature is not complete in this beta, but villagers can access a resupply using the command /resupply)

只有当村民有机会在他们的工作站工作时才能恢复**。 (此功能在此测试版中尚未完成,但村民可以通过使用命令/ resupply访问再补给)

When the Villager's trades are restored to full, it takes whatever Supply was used up (number of trades), and converts that into a price increase called Demand. Demand goes up by the number of Supply used, and down by the number of Supply not used

当村民的交易完全恢复时,需要用尽所有的**(交易数量),并将其转换为称为需求的价格上涨。需求量增加,**量增加,而未使用的**量将减少

When villagers make trades, they gain experienc

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